/*
 * Copyright 2011-2013 Blender Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef __UTIL_VECTOR_H__
#define __UTIL_VECTOR_H__

#include <cassert>
#include <cstring>
#include <vector>

#include "util/util_aligned_malloc.h"
#include "util/util_guarded_allocator.h"
#include "util/util_types.h"

CCL_NAMESPACE_BEGIN

/* Own subclass-ed vestion of std::vector. Subclass is needed because:
 *
 * - Use own allocator which keeps track of used/peak memory.
 * - Have method to ensure capacity is re-set to 0.
 */
template<typename value_type,
         typename allocator_type = GuardedAllocator<value_type> >
class vector : public std::vector<value_type, allocator_type>
{
public:
	typedef std::vector<value_type, allocator_type> BaseClass;

	/* Inherit all constructors from base class. */
	using BaseClass::vector;

	/* Try as hard as possible to use zero memory. */
	void free_memory()
	{
		BaseClass::resize(0);
		BaseClass::shrink_to_fit();
	}

	/* Some external API might demand working with std::vector. */
	operator std::vector<value_type>()
	{
		return std::vector<value_type>(this->begin(), this->end());
	}
};

CCL_NAMESPACE_END

#endif  /* __UTIL_VECTOR_H__ */
